The Course

Would you like to be a 3D animator in film or games? Perhaps you wish to create and animate stunning visual effects? Maybe you want to sculpt awesome 3D digital characters? Or do you see yourself as an environment and prop artist instead? This inspiring and wide ranging course will begin by teaching you the artistic and technical skills you need and then enable you to specialise on your chosen path your second year.
In your final year, your aim will be to create a short film in conjunction with other talented 3D artists along with your own reel which will showcase all of your best work.


Rob Penhaligon – Course Leader

A 3D generalist who works primarily with Maya, ZBrush and Houdini, Rob joined the team in late October 2015. His philosophy has been to develop a course that allows students to pursue their individual aims while supported by quality teaching and professional guidance. He teaches modelling, sculpting, scripting and visual effects while overseeing the 3rd year projects. With over 10 years’ experience in course management, Rob’s role is also to ensure that you have a rewarding, engaging and inspiring experience throughout your time with us.

Cutting Edge Facilities

We have sophisticated computer labs, a state-of-the art motion-capture facility, which was developed with leading motion capture company Centroid. We were the first University in England to have VizRT, a virtual studio system which uniquely enables us to combine live TV with computer generated graphics. Working with these tools provides a solid grounding in the skills sought after by major employers such as Sky.

Why Choose Bucks?

Using our own extensive industry experience, our wide range of contacts and our academic expertise we have developed a course that delivers a balance of creativity, technical skills and contextual knowledge. This is all designed to position you for the next step in your career. At Bucks you will be taught by a talented lecturing team comprised of practicing experts and academics. You will be able to take advantage of our modern facilities based in the Gateway building with access to leading hardware and software.

A Global Industry… On Our Doorstep

Many of the world’s animation and visual effects powerhouses are located in Central London, which is only half an hour by train from High Wycombe. Many of the leading studios are based in Soho along with a plethora of smaller companies and start-ups. In addition, Pinewood Studios is less than fifteen miles from the campus. We also have local connections in High Wycombe and the surrounding towns. The UK has one of the most important games industries in the world and VR is expected to fuel the demand for 3D content. We provide opportunities for visits and trips and you will be able to meet animators, modellers, riggers and visual effects artists who deliver guest lectures and seminars.

The Latest Software Workflows

You will be taught and have access to a range of mainstream software. This is constantly under review but our current mainstays are Maya, ZBrush, Houdini, Substance Painter, Redshift and Nuke. You will also have access to the rest of the Autodesk Creative Suite, Substance Designer, Mari, Adobe Creative Cloud, Cinema 4D, Unreal Engine and Renderman amongst other applications.

Maya
ZBrush
Houdini
Substance Designer
Redshift
Nuke
Autodesk
Substance Designer
Mari
Adobe CC
Cinema 4D
Unreal Engine

If you can combine the learning we offer with passion, hard work and determination you will have a fantastic opportunity to develop a professional level skillset that will enable you to break into one of the most fascinating and current industries the UK has to offer.

This is more than just a skills development course, we also support your individual development so you will be properly equipped to operate comfortably and effectively in situations that are unfamiliar and challenging.